As previously mentioned, we had finished our fine cut on Friday but elected to leave the sound piece and come back to listen to it with fresh ears before burning it.
We came back to do so today and decided that we liked what we heard and that any more tinkering would mess with what we had. I had also tested the finished and exported sound piece on a regular PC to make sure what we were hearing sounded the same on a PC compared to the Mac we were used to hearing it on. Burning the final edit on to a disk we intended to use iTunes but for some reason it wouldn't open the file. We therefore had to use Toast to burn the track. This was a quick process and we were done in no time at all.
I was glad that we weren't editing last minute as having already had a 5 day gap of not listening to the piece I knew that I wouldn't be fretting about having forgotten anything before the presentation.
Overall I have enjoyed working on this Sense Of Space project with Rhys and fell very proud with the end result.
Wednesday, 14 December 2011
Monday, 12 December 2011
Post Production Screen Grabs
Along the way we took a few screen grabs of the editing process so that it was easier for you to get a picture of what we went through.
The first screen grab below shows how we manipulated the pan on different sounds. The pan tells you which ear you're hearing the sound from, this is generally in the middle but we took certain sectioned and turned it all the way up to left or down to right and layered them on top of each other. This can be predominantly heard in the whispers section of the sound piece, I feel that it works quite effectively in giving you a creepy voices inside your head type feel. We also used this in the car section where it seems as though the car is coming on your left and zooms past you to the right. It puts you right in the action.
This next screen grab shows how we manipulated effects such as the scream and the footsteps to give the effects that we were in an echoed room (Reverb). We could change the "Size" of the room as well as how much effect was but on to the actual clip. This was fun to play around with because you know that no matter how many times you choose to use this effect that you can make it sound a different so that you don't even realise that you're using the same sound effect. We didn't use it in a lot of places mainly the beginning where we wanted to make out that the female was in an echoed hypnosis room and the odd time during the whole piece when we wanted to portray themes of loneliness.
This last screen grab just looks at the equaliser tablet and how we used to to make the sounds we recorded sound more alien than when we recorded it. A good example of this would be the transitions into and out of the sequence as well as it's usage to take off the frequency from certain sound files such as the scream. I think this is one of the most useful and diverse effect manipulator, there's just so much you can play around with within it to create a range of sounds or remove any unwanted sounded from a pre recorded sound clip.
There were a range of other effects that were useful in creating this sound piece but i think the three mentioned above were the most beneficial in creating our sense of space sound piece.
Post Production Feedback
I played the piece to a few of my friends to get an audience response. The feedback was mainly positive circulating around a good understanding and a good use of panning to get the sense of the head space we were transported in to.
Post Production
Monday
Today me and Rhys met up and just sorted through the clips we had, naming them all and deleting the ones that we didn't need in preparation for us meeting up the following day to start putting together a rough edit for the tutorial on Thursday.
Tuesday
We started putting the clips together in sequence and decided to focus on a section then add effects and make sure it was perfect before moving on to the next section. Because of this editing style each of us would take it in terns doing a section as we found, editing sound isn't something that you could both do at the same time. When we had finished our section we would get the other to listen to it and make adjustments based on comments before swapping over and repeating the process.
Wednesday
We came in to edit, we so far had been lucky enough to have the mac we were using be free so therefore overlooked having to book it out. The people on it today had booked it for the entire day so there was nothing we could do but go away and book it for the next available slot during the week and use what we had for the Tutorial tomorrow
Thursday
Today we had our tutorial and in this session Esther picked upon a few key points we had to consider for the final presentation. Points included shorting the piece as we were 40 seconds over the allocated. Sorting out a few clips where the sound peaked and making sure there were no click and bumps in the track. We took all of this to mind as we came in to finish editing on Friday
Friday
Today we went in with the hopes of finishing the sound editing, we looked over all the points that had been mentioned in the tutorial the previous day. Initially we were taking turns doing the editing but as it went on Rhys did the majority with me listening to any problems or sounds that he didn't think sounded right. I think that this was a natural occurrence because after a while you have a back and forth about how you think it should sound so it was better to have it tuned into one persons perspective. I still had an important job being the one with fresh ears so I could critically analyse sections and be brutal when it came to cutting down unnecessary parts. We managed to make the final edit today but decided not to burn it yet. Instead we would come back after the weekend and take another listen to spot any other loose sounds before the assessment deadline.
Today me and Rhys met up and just sorted through the clips we had, naming them all and deleting the ones that we didn't need in preparation for us meeting up the following day to start putting together a rough edit for the tutorial on Thursday.
Tuesday
We started putting the clips together in sequence and decided to focus on a section then add effects and make sure it was perfect before moving on to the next section. Because of this editing style each of us would take it in terns doing a section as we found, editing sound isn't something that you could both do at the same time. When we had finished our section we would get the other to listen to it and make adjustments based on comments before swapping over and repeating the process.
Wednesday
We came in to edit, we so far had been lucky enough to have the mac we were using be free so therefore overlooked having to book it out. The people on it today had booked it for the entire day so there was nothing we could do but go away and book it for the next available slot during the week and use what we had for the Tutorial tomorrow
Thursday
Today we had our tutorial and in this session Esther picked upon a few key points we had to consider for the final presentation. Points included shorting the piece as we were 40 seconds over the allocated. Sorting out a few clips where the sound peaked and making sure there were no click and bumps in the track. We took all of this to mind as we came in to finish editing on Friday
Friday
Today we went in with the hopes of finishing the sound editing, we looked over all the points that had been mentioned in the tutorial the previous day. Initially we were taking turns doing the editing but as it went on Rhys did the majority with me listening to any problems or sounds that he didn't think sounded right. I think that this was a natural occurrence because after a while you have a back and forth about how you think it should sound so it was better to have it tuned into one persons perspective. I still had an important job being the one with fresh ears so I could critically analyse sections and be brutal when it came to cutting down unnecessary parts. We managed to make the final edit today but decided not to burn it yet. Instead we would come back after the weekend and take another listen to spot any other loose sounds before the assessment deadline.
Monday, 5 December 2011
Production: Friday
Thursday, 1 December 2011
Self Generated
As part of the Self Generated Research as aforementioned we looked at the 3D Barbershop where we got a lot of the sound panning ideas from, as well as this the movie Inception was a big help, though the link was made once the ideas had been solidified we realised some similarities. The main point would be the opening sequence where Leonardo DiCaprio (Dom Cobb) wakes up on a beach in a groggy/sleepy state, the sounds were something we thought we could try to replicate in Post Production when we did our section involving a Beach.
As well as this I looked for any eerie sounds I could find in preparation for the "Nightmare" sequence we intended to have near the end of the sequence. Here are a few that I found.
With this piece its' namely the creaking sound that you can hear constantly in the background that was a main inspiration to the work.
I also found this
Though the voice isn't as smooth at a point it does put you into a point of relaxation with the monotonous drone in the background and this is the kind of experience I want to give the listeners of the piece.
As well as this I looked for any eerie sounds I could find in preparation for the "Nightmare" sequence we intended to have near the end of the sequence. Here are a few that I found.
With this piece its' namely the creaking sound that you can hear constantly in the background that was a main inspiration to the work.
I also found this
Though the voice isn't as smooth at a point it does put you into a point of relaxation with the monotonous drone in the background and this is the kind of experience I want to give the listeners of the piece.
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